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phforner0 / Xendroid-Plus

Xendroid+ is an enhanced fork of Xendroid, built to advance Xbox 360 emulation on Android. It expands on the original project with a focus on better performance, broader game compatibility, improved graphics and audio, and a more polished user experience.

▲ ~18/7d ★ 37 C++ 4d ago
HenryKun55 / celosia

Native port of Shadow of the Colossus (PS2) to macOS and PS Vita: static recompilation with PS2Recomp, a native Metal/OpenGL renderer, and a decompilation in progress

▲ ~18/7d ★ 35 C++ 1d ago
arturofuentes1988 / EmuSuNi

10 retro consoles in one app for jailbroken PS4 (GoldHEN): Super Nintendo, NES, Nintendo 64, Game Boy, Game Boy Color, Game Boy Advance, PlayStation, Nintendo DS, PSP and Dreamcast, with automatic box art, AI-enhanced HD, online cheats and save states.

▲ ~18/7d ★ 30 C++ 4d ago
facebookresearch / project_superdex

SuperDex brings together a purpose-built physics engine, robotics authoring tools, and a scalable reinforcement learning interface in a unified simulation platform, with VR-based teleoperation and additional capabilities planned for future releases.

▲ ~16/7d ★ 755 C++ 1d ago
ymatrix1 / PortPS5

Converts decrypted PS5 game dumps into native Windows executables via binary relinking, replacement system libraries, and Vulkan. No CPU emulation.

▲ ~16/7d ★ 408 C++ 23d ago
countervolts / d4r

NVIDIA's official DLSS 3/4/4.5 on AMD RDNA3/4 GPUs on Windows and Linux.

▲ ~16/7d ★ 321 C++ 1d ago
n1m21n / Infinite

Infinite is a free, open-source node-based audiovisual workstation by Naman Soni (n1m21n): real-time GPU compositing, 3D, modular synths, VST3/AU hosting.

▲ ~16/7d ★ 294 C++ today
bigmak94 / AstroQuest

ASTRO BOT Rescue Mission (PS4, PlayStation VR) in virtual reality on Meta Quest 3: on the headset alone, or from a Windows PC through Virtual Desktop or SteamVR. A PS4 emulator (shadPS4) with the PlayStation VR it needs. Bring your own copy of the game.

▲ ~16/7d ★ 282 C++ 3d ago
deepseek-ai / DeepEP-Ascend

A high-performance communication library for machine learning training and inference on Huawei Ascend NPUs.

▲ ~16/7d ★ 272 C++ 25d ago
wangyao1052 / Yi3D

Yi3D: an open-source parametric 3D CAD application built in c++.

▲ ~16/7d ★ 136 C++ 1d ago
omarma / tekken3-expanded

The 18 Tekken Tag Tournament characters in Tekken 3: playable in every mode and fought by the CPU. Tekken 3's cast can use their TTT movesets. Built from your own Tekken 3 disc and arcade ROMs.

▲ ~16/7d ★ 105 C++ 9d ago
epersic / DLLParty

Demonstration of the DLL party process injection technique

▲ ~16/7d ★ 96 C++ 23d ago
Unowa001 / crackdown-recomp

Unofficial native PC port of Crackdown (Xbox 360) via static recompilation - beta releases and setup guide. No game data included.

▲ ~16/7d ★ 72 C++ 3d ago
AntiOblivionis / AMExclusive

Make Apple Music on Windows a "Pro" Hi-fi Music Player by giving it WASAPI Exclusive output ability. 为Apple Music提供WASAPI独占输出能力。

▲ ~16/7d ★ 55 C++ 1d ago
JorreFog / BananaLinux

A light Linux for the Anbernic RG DS and RG DS Plus: boots to its own menu in seconds, two DS emulators straight onto both screens, RetroArch, and an App Store.

▲ ~16/7d ★ 54 C++ 1d ago
ThomasZB / EvergreenSLAM

Always-on 2D lidar SLAM with named places, as a spatial memory for LLM agents

▲ ~16/7d ★ 34 C++ 7d ago
redhat-et / ripwire

The ripgrep of AI context: a zero-dependency C++23 CLI + MCP server for coding agents. Find what you want without reading the repo, then check you built what you meant — blast radius, tests-to-run, quality deltas. Signatures at 74.7% fewer bytes than bodies; every guess labelled, every loss published. Paddle out with a map.

▲ ~14/7d ★ 2.5k C++ 1d ago
nyosegawa / speech.cpp

Speech synthesis, speech recognition and voice activity detection for voice conversation, in C++ on ggml: Qwen3-TTS, Irodori-TTS, Qwen3-ASR, ReazonSpeech, parakeet and Silero VAD on Metal, Vulkan and the CPU, with an OpenAI-compatible server and live transcription.

▲ ~14/7d ★ 203 C++ 3d ago
bigmak94 / GalaxyQuest

GalaxyQuest: Super Mario Galaxy in VR on Meta Quest 3, a native port built on the Petari decompilation. Bring your own game files. 100% made by AI (Claude Opus 5.5 in Claude Code).

▲ ~14/7d ★ 114 C++ 5d ago
IFreemz / msfs2024-glass-cockpit-dlss-fix

ReShade add-on that removes DLSS and FSR ghosting from glass cockpit displays (PFD, ND, ECAM) in Microsoft Flight Simulator 2024, on a monitor and in VR

▲ ~14/7d ★ 98 C++ 4d ago
jedijosh920 / SWROTS-PC

Unofficial native Windows port of Star Wars: Episode III - Revenge of the Sith (Xbox). Bring your own copy.

▲ ~14/7d ★ 79 C++ 15d ago
shawnshekari / strixite

LLM inference engine written from scratch in HIP for AMD Strix Halo (gfx1151) and Qwen3.8-Flash-Next - ~50 tokens/s out to 492k context

▲ ~14/7d ★ 76 C++ 2d ago
mr-finster / vf2-recomp

Virtua Fighter 2 (Sega Model 2, 1994) for Mac, Windows and Steam Deck: the arcade's i960 program recompiled to native code, up to 6x, widescreen, smooth 120 fps. Bring your own vf2.zip.

▲ ~14/7d ★ 65 C++ today
OAleex / MojoRecomp

A native PC recompilation project for the Crash Titans era.

▲ ~14/7d ★ 61 C++ 18d ago
iHaiDeeZ / PS4SX2

PCSX2, the PS2 emulator, running natively on a jailbroken PS4 (built on PS5SX2)

▲ ~14/7d ★ 52 C++ 13d ago
nefariousjosiah / WWE-SVR2010-RECOMP

Native PC port of WWE SmackDown vs. Raw 2010 (Xbox 360) for Windows, plus Linux and Steam Deck through Proton: static recompilation + native Vulkan renderer, 60 fps, up to 4K. Requires your own copy of the game; no game files included, no piracy.

▲ ~14/7d ★ 35 C++ 1d ago
nefariousjosiah / WWE-SVR2008-RECOMP

Native PC port of WWE SmackDown vs. Raw 2008 (Xbox 360) for Windows, plus Linux and Steam Deck through Proton: static recompilation + native Vulkan renderer, 60 fps, up to 4K. Requires your own copy of the game; no game files included, no piracy.

▲ ~14/7d ★ 34 C++ 1d ago
HHHHanasak1 / xess-xmx-linux

Intel XeSS XMX super resolution on Linux/Proton for Xe2/Xe3: igdext shim + patched Mesa ANV running XeSS' own CM kernels

▲ ~14/7d ★ 32 C++ 1d ago
nmatt0 / mithril

IoT static scanner for secrets, SBOM, CVEs and more.

▲ ~12/7d ★ 375 C++ 2d ago
localai-org / motion-bricks.cpp

NVIDIA MotionBricks ported to GGML/C++; dynamically generates animations from keyframes using a neural network. Can be used in games or with robots

▲ ~12/7d ★ 316 C++ 5d ago
BroNekoX / QueMusic

基于Qt QML框架打造的全能在线音乐播放器,拥有美丽的UI与极高的性能

▲ ~12/7d ★ 225 C++ 2d ago
stew675 / llama-cpp-rdna-boosts

A set of performant RDNA/HIP patches against llama.cpp focusing on high speed inferencing with numerics assurance

▲ ~12/7d ★ 208 C++ 1d ago
HawkBearPig / dgpp

Optimized inference for the DGX Spark and spark clusters

▲ ~12/7d ★ 130 C++ 1d ago
a756598009-cmyk / DLSS5-6x-AMD-OptiScaler

AMD + OptiScaler DLSS 5/6X & XeFG 30X Multi-Frame Generation integration, configurations and deployment guides. AMD + OptiScaler 多帧生成方案,支持 DLSS 5/6X 与 XeFG 30X,附配置及部署教程。

▲ ~12/7d ★ 113 C++ today
z3xox / BT3-Recomp

Dragon Ball Z: Budokai Tenkaichi 3 PC port via static recompilation (PS2Recomp fork) — bring your own disc image

▲ ~12/7d ★ 112 C++ 24d ago

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