PS2 games in the browser: static recompilation to WebAssembly with a native runtime
Fast polygon triangulation into triangle strips: ear clipping with a constrained Delaunay fallback for broken rings. Header-only C++17 and WebAssembly, with an earcut-compatible JavaScript call.
An initiative to reconstruct and port official Touhou Project games and its derivatives to every platform.
PSP games in the browser, static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer
The WebAssembly Binary Toolkit
A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.
Emscripten: An LLVM-to-WebAssembly Compiler
WasmEdge is a lightweight, high-performance, and extensible WebAssembly runtime for cloud native, edge, and decentralized applications. It powers serverless apps, embedded functions, microservices, smart contracts, and IoT devices.
Fast Open-Source Search & Clustering engine Γ for Vectors & Arbitrary Objects Γ in C++, C, Python, JavaScript, Rust, Java, Objective-C, Swift, C#, GoLang, and Wolfram π
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
Sid Meier's SimGolf (2002) in the browser via WebAssembly. Bring your own game files.
high-performance rendering backend (C++, Python, C#, Java)
One browser tab. Two legal DAT files. One endless night. Source-built C++ β WebAssembly port of Touhou 8.
Lightweight and modular C++11 graphics middleware for games and data visualization
The minimal opencv for Android, iOS, ARM Linux, Windows, Linux, MacOS, HarmonyOS, WebAssembly, watchOS, tvOS, visionOS
C++ wrappers for SIMD intrinsics and parallelized, optimized mathematical functions (SSE, AVX, AVX512, NEON, SVE, WebAssembly, VSX, RISC-V))
πΈSuperpowered Audio, Networking and Cryptographics SDKs. High performance and cross platform on Android, iOS, macOS, tvOS, Linux, Windows and modern web browsers.
libvips for the browser and Node.js, compiled to WebAssembly with Emscripten.
A type-safe, component-based language for building reactive WASM web apps.
Open-source C++20/WebAssembly orderflow terminal: DOM, tape, heatmaps, footprint, deterministic replay, and a self-hosted live crypto feed.