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Search: skel · Language: C++ · AI hidden · clear

localai-org / kimodo.cpp

Animate skeletons with natural language; NVIDIA's Kimodo ported to C++/GGML

▲ ~12/7d ★ 954 C++ 6d ago
AmmarkoV / SAM3DBody-cpp

Real-time 3D full-body reconstruction from a single camera, Multiperson BVH output, Pure C++ runtime, ONNX + ggml, 70-joint skeleton with hands.

▲ ~9/7d ★ 712 C++ 17d ago
simbody / simbody

High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.

▲ ~6/7d ★ 2.6k C++ 1d ago
opensim-org / opensim-core

SimTK OpenSim C++ libraries and command-line applications, and Java/Python wrapping.

▲ ~4/7d ★ 1.1k C++ 1d ago
localai-org / gem-x.cpp

Track live or prerecorded humanoid movements to produce a 3D skeleton. C++/GGML conversion of NVIDIA's GEM-X

▲ ~2/7d ★ 62 C++ 17d ago
hec-ovi / text-to-3D-skill

Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.

▲ ~0/7d ★ 44 C++ 3mo ago
0015 / a3d

A self-contained 3D renderer for ESP32: binary asset container, skeletal animation, tile binning and a software rasterizer. Header-only C++17, no dependencies. Works as an ESP-IDF component and an Arduino library.