Modernizes F.E.A.R. and its expansions with HUD scaling, high-framerate optimizations, controller support, and other quality-of-life enhancements
Automatic verification of LLVM optimizations
Enhanced version of the HLDS engine with bug fixes, security patches, and optimizations for stable servers.
CUDA Tile IR is an MLIR-based intermediate representation and compiler infrastructure for CUDA kernel optimization, focusing on tile-based computation patterns and optimizations targeting NVIDIA tensor core units.
shadPS4 emulator + Qt launcher fork focused in optimizations for Shadow of the Colossus