NVIDIA MotionBricks ported to GGML/C++; dynamically generates animations from keyframes using a neural network. Can be used in games or with robots
Animate skeletons with natural language; NVIDIA's Kimodo ported to C++/GGML
C++/GGML conversion of VAST-AI SkinTokens; Auto rigs a mesh ready for animation
Track live or prerecorded humanoid movements to produce a 3D skeleton. C++/GGML conversion of NVIDIA's GEM-X
Track and extract any 3D object from video. C++/GGML convertion of Meta's sam3d PyTorch model plus a demo app