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NVIDIA / cuda-tile

CUDA Tile IR is an MLIR-based intermediate representation and compiler infrastructure for CUDA kernel optimization, focusing on tile-based computation patterns and optimizations targeting NVIDIA tensor core units.

▲ ~0/7d ★ 1.0k C++ 8d ago
google / jsir

Next-generation JavaScript analysis tooling

▲ ~0/7d ★ 673 C++ 1d ago
facebook / igl

Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).