Project Maya - run GLM-5.3-Flash (321B MoE) and DeepSeek-V4.1-Flash-1017 (748B MoE) privately on your own GPU(s), from one card to 16, NVIDIA or AMD, Linux or Windows. Engine, server, dashboard, OpenAI- and Anthropic-compatible API, quant tools.
PlayStation 5 translation layer for Windows, Linux and macOS
Experimental DLSS Multi Frame Generation controls for any supported MFG title on RTX 40 series GPUs
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
Intel Iris Xe (Raptor Lake) Metal acceleration on macOS Tahoe — Dell XPS 13 Plus 9320 OpenCore hackintosh. Work in progress.
An all-in-one, pure C++ inference engine for audio models, powered by ggml. Supports TTS, STT, VAD, voice conversion, music generation, and more, with highly optimized performance. No Python dependency.
使用稠密算力卡对稀疏大显存主机进行加速,主机包括 AI Max+ 395、M3 512G、DGX Spark 等。
Mesh optimization library that makes meshes smaller and faster to render
轻量的 Windows 桌面悬浮监控:电池功耗与续航、CPU/GPU/内存占用与功耗、网速、真实延迟与断网提醒。原生 C++ / Direct2D,迷你模式约 0.1% CPU。
Addon Manager for Lossless Scaling (LSFG): DLSS 5 Neural Rendering, DLSS, XESS and FSR upscalers with motion measured from the frames, one-click installer, addons you install and tune in one window, live GPU and frame-time view. Tested with World of Warcraft: Forever.
High-performance single-GPU inference for selected model checkpoints and GPUs.
DLSS 5 Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr
Various patches necessary for certain Intel Xe iGPUs
Fast polygon triangulation into triangle strips: ear clipping with a constrained Delaunay fallback for broken rings. Header-only C++17 and WebAssembly, with an earcut-compatible JavaScript call.
Lemonade helps users discover and run local AI apps by serving optimized LLMs right from their own GPUs and NPUs. Join our discord: https://discord.gg/5xXzkMu8Zk
Native port of Metroid Prime (GameCube) for Linux, Windows and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
RTX 5070 Ti Laptop 12GB 跑 Qwen3.8-27B:NInfer + KVMem、256K 逻辑上下文、RAM KV、MTP、快速缓存续接与 dsh 本地 Agent / 搜索 / 浏览器。含源码、Windows 部署及实测。
Native PC port of Forza Motorsport 2: static recompilation of the CPU code and a native D3D12 renderer
CUDA Templates and Python DSLs for High-Performance Linear Algebra
Android-only Nintendo Switch emulator for Adreno GPUs: new interface, Lemon Cheater memory editor, savestates and NSZ/XCZ support. Mirror of git.lemon-emu.org/lemon/Lemon-Project
An OBS plugin for removing background in portrait images (video), making it easy to replace the background when recording or streaming.
LLM speculative inference server for heterogeneous hardware & consumer GPUs
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
A fast, scalable, high performance Gradient Boosting on Decision Trees library, used for ranking, classification, regression and other machine learning tasks for Python, R, Java, C++. Supports computation on CPU and GPU.
InfiniTensor is a high-performance inference engine tailored for GPUs and AI accelerators. Its design focuses on effective deployment and swift academic validation.
Cobalt64: native macOS GPU acceleration for unsupported AMD Radeon GPUs. First supported family: RDNA4 (RX 9070 XT / Navi 48). Kernel driver, RADV Darwin port, Metal-on-Vulkan bundle.
Programmable, verifiable execution on Xbox Series X Developer Mode, with agent-native workflows, XVM, CPU/GPU runtimes and evidence-bound execution.
Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn. File bugs here: https://crbug.com/dawn/new
C++/CUDA single-GPU inference engine for Qwen3.8 (incl. Qwen3.8-Flash-Next with offloaded experts) on the RTX 5090; grew from NInfer
Open3D: A Modern Library for 3D Data Processing
RadeonTuner is an easy to use alternative for the AMD Adrenalin Software for users that just want the basics and use the driver only software install type.
NVIDIA's official DLSS 3/4/4.5 on AMD RDNA3/4 GPUs on Windows and Linux.
Infinite is a free, open-source node-based audiovisual workstation by Naman Soni (n1m21n): real-time GPU compositing, 3D, modular synths, VST3/AU hosting.
Open-source library of optimized deep learning operations (matmul, convolution, attention) for CPUs (x64, AArch64, RISC-V) and Intel GPUs. Used by PyTorch, TensorFlow, OpenVINO, and ONNX Runtime.
EUI-NEO is a cross-platform, high-performance, low-overhead C++17 GPUI framework
Automatic formal verification for warp-specialized GPU kernels.
A GPU-accelerated library containing highly optimized building blocks and an execution engine for data processing to accelerate deep learning training and inference applications.
Optimized primitives for collective multi-GPU communication
A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.
UCCL is an efficient communication library for GPUs, covering collectives, P2P (e.g., KV cache transfer, RL weight transfer), and EP (e.g., GPU-driven)
Research and proof-of-concept for raising the NVIDIA RTX 5070 Ti Laptop GPU power limit from 140W to 160W on Lenovo Legion Pro 5 Gen 10.
Open source neural network chess engine with GPU acceleration and broad hardware support.
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A GPU-accelerated TSDF and ESDF library for robots equipped with RGB-D cameras.
Overlay for running GPU shaders on top of Windows desktop and Wine
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D
CUDA Core Compute Libraries
Multi-GPU CUDA stress test
Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 💦
The fastest Direct2D-powered image viewer for Windows. Features multi-threaded JXL/AVIF decoding, GPU acceleration, and a borderless geek UI. Supports WebP, RAW, & QOI with visual settings and auto-updates. Portable & SIMD-optimized.
Deep learned, NVIDIA-accelerated 3D object pose estimation
A simple LLM-based chat app that runs on the PS5 GPU
llama.cpp optimized for NVIDIA Tesla V100 (SM70): Qwen3.8-Flash-Next with MTP (prefill 3402 tok/s at 200K context on 6x V100-16GB; also runs on 2x V100-16GB) and Qwen3.8-27B with DFlash2 (decode up to 220 tok/s); 2-6 GPUs, 262K-512K context, multimodal, concurrent serving, built-in web UI.
Real-time desktop glass for Dear ImGui using Win32, DirectX 11, DXGI Desktop Duplication, and HLSL.
A compiler-first PyTorch alternative. MLIR-based Boom IR, Guile scripting, CUDA and CPU. On consumer GPUs it already beats llama.cpp’s LLM decode with the same kernels; the compiler makes the difference. GPLv3.
NVIDIA® TensorRT™ is an SDK for high-performance deep learning inference on NVIDIA GPUs. This repository contains the open source components of TensorRT.
a language for fast, portable data-parallel computation
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
Real-time image filter engine based on GPU
OpenMM is a toolkit for molecular simulation using high performance GPU code.