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mw00 / project-maya

Project Maya - run GLM-5.3-Flash (321B MoE) and DeepSeek-V4.1-Flash-1017 (748B MoE) privately on your own GPU(s), from one card to 16, NVIDIA or AMD, Linux or Windows. Engine, server, dashboard, OpenAI- and Anthropic-compatible API, quant tools.

▲ ~793/7d ★ 1.7k C++ 1d ago
KytyPS5 / KytyPS5

PlayStation 5 translation layer for Windows, Linux and macOS

▲ ~584/7d ★ 9.7k C++ 1d ago
dashdogy / MFG-Unlocker

Experimental DLSS Multi Frame Generation controls for any supported MFG title on RTX 40 series GPUs

▲ ~270/7d ★ 1.7k C++ 4d ago
optiscaler / OptiScaler

OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.

▲ ~220/7d ★ 12k C++ 1d ago
0xShug0 / audio.cpp

An all-in-one, pure C++ inference engine for audio models, powered by ggml. Supports TTS, STT, VAD, voice conversion, music generation, and more, with highly optimized performance. No Python dependency.

▲ ~110/7d ★ 3.7k C++ today
yftx888 / Pulse

轻量的 Windows 桌面悬浮监控:电池功耗与续航、CPU/GPU/内存占用与功耗、网速、真实延迟与断网提醒。原生 C++ / Direct2D,迷你模式约 0.1% CPU。

▲ 71/7d ★ 71 C++ 2d ago
Echo-Storm / ls-addon-manager

Addon Manager for Lossless Scaling (LSFG): DLSS 5 Neural Rendering, DLSS, XESS and FSR upscalers with motion measured from the frames, one-click installer, addons you install and tune in one window, live GPU and frame-time view. Tested with World of Warcraft: Forever.

▲ ~70/7d ★ 233 C++ 1d ago
Neroued / ninfer

High-performance single-GPU inference for selected model checkpoints and GPUs.

▲ ~68/7d ★ 3.1k C++ today
3zwr1 / AMD-NR---OptiScaler

DLSS 5 Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr

▲ ~65/7d ★ 695 C++ 1d ago
GLMap / earstrip

Fast polygon triangulation into triangle strips: ear clipping with a constrained Delaunay fallback for broken rings. Header-only C++17 and WebAssembly, with an earcut-compatible JavaScript call.

▲ 65/7d ★ 65 C++ 1d ago
lemonade-sdk / lemonade

Lemonade helps users discover and run local AI apps by serving optimized LLMs right from their own GPUs and NPUs. Join our discord: https://discord.gg/5xXzkMu8Zk

▲ ~63/7d ★ 6.0k C++ today
Odrannnn / MetroidPrimePort

Native port of Metroid Prime (GameCube) for Linux, Windows and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.

▲ ~51/7d ★ 509 C++ 1d ago
Ghael-V / Lemon-Project

Android-only Nintendo Switch emulator for Adreno GPUs: new interface, Lemon Cheater memory editor, savestates and NSZ/XCZ support. Mirror of git.lemon-emu.org/lemon/Lemon-Project

▲ ~30/7d ★ 236 C++ 2d ago
royshil / obs-backgroundremoval

An OBS plugin for removing background in portrait images (video), making it easy to replace the background when recording or streaming.

▲ ~26/7d ★ 4.6k C++ 1d ago
Luce-Org / lucebox

LLM speculative inference server for heterogeneous hardware & consumer GPUs

▲ ~24/7d ★ 3.0k C++ today
cocos / cocos-engine

Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.

▲ ~23/7d ★ 9.9k C++ 1d ago
catboost / catboost

A fast, scalable, high performance Gradient Boosting on Decision Trees library, used for ranking, classification, regression and other machine learning tasks for Python, R, Java, C++. Supports computation on CPU and GPU.

▲ ~21/7d ★ 9.2k C++ 1d ago
InfiniTensor / InfiniTensor

InfiniTensor is a high-performance inference engine tailored for GPUs and AI accelerators. Its design focuses on effective deployment and swift academic validation.

▲ ~21/7d ★ 530 C++ 1d ago
Almosst-DEV / Cobalt64

Cobalt64: native macOS GPU acceleration for unsupported AMD Radeon GPUs. First supported family: RDNA4 (RX 9070 XT / Navi 48). Kernel driver, RADV Darwin port, Metal-on-Vulkan bundle.

▲ ~21/7d ★ 164 C++ 9d ago
Daniele-Cangi / xcp-xbox

Programmable, verifiable execution on Xbox Series X Developer Mode, with agent-native workflows, XVM, CPU/GPU runtimes and evidence-bound execution.

▲ ~21/7d ★ 31 C++ 12d ago
google / dawn

Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn. File bugs here: https://crbug.com/dawn/new

▲ ~18/7d ★ 1.2k C++ today
Wallawalla47 / Infernix

C++/CUDA single-GPU inference engine for Qwen3.8 (incl. Qwen3.8-Flash-Next with offloaded experts) on the RTX 5090; grew from NInfer

▲ ~18/7d ★ 139 C++ 2d ago
isl-org / Open3D

Open3D: A Modern Library for 3D Data Processing

▲ ~16/7d ★ 14k C++ 24d ago
dumbie / RadeonTuner

RadeonTuner is an easy to use alternative for the AMD Adrenalin Software for users that just want the basics and use the driver only software install type.

▲ ~16/7d ★ 509 C++ 1d ago
countervolts / d4r

NVIDIA's official DLSS 3/4/4.5 on AMD RDNA3/4 GPUs on Windows and Linux.

▲ ~16/7d ★ 321 C++ today
n1m21n / Infinite

Infinite is a free, open-source node-based audiovisual workstation by Naman Soni (n1m21n): real-time GPU compositing, 3D, modular synths, VST3/AU hosting.

▲ ~16/7d ★ 294 C++ today
uxlfoundation / oneDNN

Open-source library of optimized deep learning operations (matmul, convolution, attention) for CPUs (x64, AArch64, RISC-V) and Intel GPUs. Used by PyTorch, TensorFlow, OpenVINO, and ONNX Runtime.

▲ ~14/7d ★ 4.1k C++ today
sudoevolve / EUI-NEO

EUI-NEO is a cross-platform, high-performance, low-overhead C++17 GPUI framework

▲ ~14/7d ★ 2.0k C++ 1d ago
NVIDIA / DALI

A GPU-accelerated library containing highly optimized building blocks and an execution engine for data processing to accelerate deep learning training and inference applications.

▲ ~10/7d ★ 5.8k C++ 1d ago
NVIDIA / nccl

Optimized primitives for collective multi-GPU communication

▲ ~10/7d ★ 5.2k C++ 1d ago
thorvg / thorvg

A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.

▲ ~10/7d ★ 1.9k C++ 1d ago
uccl-project / uccl

UCCL is an efficient communication library for GPUs, covering collectives, P2P (e.g., KV cache transfer, RL weight transfer), and EP (e.g., GPU-driven)

▲ ~10/7d ★ 1.6k C++ 3d ago
LeelaChessZero / lc0

Open source neural network chess engine with GPU acceleration and broad hardware support.

▲ ~9/7d ★ 3.3k C++ 4d ago
nvidia-isaac / nvblox

A GPU-accelerated TSDF and ESDF library for robots equipped with RGB-D cameras.

▲ ~9/7d ★ 1.3k C++ 1d ago
mausimus / ShaderGlass

Overlay for running GPU shaders on top of Windows desktop and Wine

▲ ~7/7d ★ 4.3k C++ 6d ago
PanosK92 / SpartanEngine

A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D

▲ ~7/7d ★ 3.2k C++ 2d ago
WebODM / OpenSplat

Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 💦

▲ ~7/7d ★ 2.2k C++ 22d ago
justnullname / QuickView

The fastest Direct2D-powered image viewer for Windows. Features multi-threaded JXL/AVIF decoding, GPU acceleration, and a borderless geek UI. Supports WebP, RAW, & QOI with visual settings and auto-updates. Portable & SIMD-optimized.

▲ ~7/7d ★ 625 C++ 13d ago
1115714829 / llama.cpp-v100

llama.cpp optimized for NVIDIA Tesla V100 (SM70): Qwen3.8-Flash-Next with MTP (prefill 3402 tok/s at 200K context on 6x V100-16GB; also runs on 2x V100-16GB) and Qwen3.8-27B with DFlash2 (decode up to 220 tok/s); 2-6 GPUs, 262K-512K context, multimodal, concurrent serving, built-in web UI.

▲ ~7/7d ★ 49 C++ 1d ago
poncippg-spec / liquidDX11

Real-time desktop glass for Dear ImGui using Win32, DirectX 11, DXGI Desktop Duplication, and HLSL.

▲ ~7/7d ★ 31 C++ 2mo ago
hardenedlinux / SonicBoom

A compiler-first PyTorch alternative. MLIR-based Boom IR, Guile scripting, CUDA and CPU. On consumer GPUs it already beats llama.cpp’s LLM decode with the same kernels; the compiler makes the difference. GPLv3.

▲ ~7/7d ★ 30 C++ 2d ago
NVIDIA / TensorRT

NVIDIA® TensorRT™ is an SDK for high-performance deep learning inference on NVIDIA GPUs. This repository contains the open source components of TensorRT.

▲ ~5/7d ★ 13k C++ 15d ago
halide / Halide

a language for fast, portable data-parallel computation

▲ ~5/7d ★ 6.6k C++ today
ProjectPhysX / FluidX3D

The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.

▲ ~5/7d ★ 5.3k C++ 12d ago
openmm / openmm

OpenMM is a toolkit for molecular simulation using high performance GPU code.

▲ ~5/7d ★ 2.0k C++ 1d ago

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