Run large AI models on your own PC: Qwen3.8-Flash-Next on Strata's engine, and GLM 5.3 Flash, DeepSeek V4 Flash, LFM2.5, Qwen3.6, Ornith 1.5, Gemma 4, Tiel Coder and MiniCPM-V on a second engine written for PolyStrata. One-click install for Windows and Linux, OpenAI/Anthropic API on localhost.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D
Esoterica Engine
Modern C++ library for the development of real-time graphical applications
QMPlay2 is a video and audio player which can play most formats and codecs.
Cross-platform GPU-oriented C++ application/game framework
Rythe is a data-oriented C++20 game engine built to make optimal use of modern hardware.
Native macOS HD audio for not officially supported codecs