:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
Native Windows PC recompilation of the unreleased GoldenEye 007 Xbox 360/XBLA remaster using ReXGlue. Requires your own copy.
Optimized implementation for color-icon-matrix barcodes
CasADi is a symbolic framework for numeric optimization implementing automatic differentiation in forward and reverse modes on sparse matrix-valued computational graphs. It supports self-contained C-code generation and interfaces state-of-the-art codes such as SUNDIALS, IPOPT etc. It can be used from C++, Python, Matlab/Octave, Julia or Javascript
AMReX: Software Framework for Block Structured AMR
Calculate VMAF, VMAF NEG, VMAF v1, SSIMULACRA2, Butteraugli and ColorVideo VDP on NVIDIA, AMD and Intel GPUs, alongside PSNR, SSIM and XPSNR. Compare encodes with frame-exact playback that switches between the source and each encode instantly to easily spot differences.
Hybrid native Fate/unlimited codes project: PS2 static-recompilation/gameplay base with PSP assets and controls in development. No game files included.
Small C++ program to display images in a (modern) terminal using RGB ANSI codes and unicode block graphics characters
Fast multi-thread FEC simulator & library of efficient digital communication algorithms for SDR.
Super Mario Strikers running natively on Meta Quest 3 as mixed reality: a hologram pitch on your table, big screen, stadium VR, and online 1v1 with room codes. Free alpha. No game files included.
Encodes files into uploadable media