Native port of Shadow of the Colossus (PS2) to macOS and PS Vita: static recompilation with PS2Recomp, a native Metal/OpenGL renderer, and a decompilation in progress
VST3 emulator of the Roland D-110, built on munt's mt32emu engine + JUCE
10 retro consoles in one app for jailbroken PS4 (GoldHEN): Super Nintendo, NES, Nintendo 64, Game Boy, Game Boy Color, Game Boy Advance, PlayStation, Nintendo DS, PSP and Dreamcast, with automatic box art, AI-enhanced HD, online cheats and save states.
GoogleTest - Google Testing and Mocking Framework
π Modern C++ Tutorial: C++11 to C++26 On the Fly | https://changkun.de/modern-cpp/
ncnn is a high-performance neural network inference framework optimized for the mobile platform
A cross-platform, reimplementation of Notepad++
Open3D: A Modern Library for 3D Data Processing
Offline documentation browser. Your personal reference library, searchable in an instant.
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
Godot reverse engineering tools
Hierarchical spreadsheet: a free-form data organizer that replaces outliners, mind maps and spreadsheets.
UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities
Firmware Launcher for ESP32 boards like: M5Stack, Lilygo, Marauder and CYD devices.
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2025-06-01: This is now the official upstream repository of smartmontools
Qucs-S is a circuit simulation program with Qt-based GUI
Tesla Mod β Flipper Zero & ESP32. Nag killer, FSD region unlock, track mode, BMS dashboard, blind spot alert, high beam strobe, CAN capture, steering mode + more. Works via OBD-II or X179 connector.
A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
SuperDex brings together a purpose-built physics engine, robotics authoring tools, and a scalable reinforcement learning interface in a unified simulation platform, with VR-based teleoperation and additional capabilities planned for future releases.
A game engine for rapid development across devices, featuring a built-in Web IDE with intuitive toolchain.
RadeonTuner is an easy to use alternative for the AMD Adrenalin Software for users that just want the basics and use the driver only software install type.
Converts decrypted PS5 game dumps into native Windows executables via binary relinking, replacement system libraries, and Vulkan. No CPU emulation.
NVIDIA's official DLSS 3/4/4.5 on AMD RDNA3/4 GPUs on Windows and Linux.
Modified version. now Has smooth motion (30 Series + 20 Series). + dlss frame gen vulkan support
Infinite is a free, open-source node-based audiovisual workstation by Naman Soni (n1m21n): real-time GPU compositing, 3D, modular synths, VST3/AU hosting.
bo1 zombies decompiled
ASTRO BOT Rescue Mission (PS4, PlayStation VR) in virtual reality on Meta Quest 3: on the headset alone, or from a Windows PC through Virtual Desktop or SteamVR. A PS4 emulator (shadPS4) with the PlayStation VR it needs. Bring your own copy of the game.
A high-performance communication library for machine learning training and inference on Huawei Ascend NPUs.
Frame generation for VR using Optical Flow
εειε¬η€ΎεΊε€ε»η Thousand Tunes Player
Yi3D: an open-source parametric 3D CAD application built in c++.
GenZ-LIO: SOTA robust LiDAR-inertial odometry (IEEE T-FR 2026)
The 18 Tekken Tag Tournament characters in Tekken 3: playable in every mode and fought by the CPU. Tekken 3's cast can use their TTT movesets. Built from your own Tekken 3 disc and arcade ROMs.
Demonstration of the DLL party process injection technique
A multi-source music player built on a front/backend
Official home for the SpeedCrunch scientific calculator
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Unofficial native PC port of Crackdown (Xbox 360) via static recompilation - beta releases and setup guide. No game data included.
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A light Linux for the Anbernic RG DS and RG DS Plus: boots to its own menu in seconds, two DS emulators straight onto both screens, RetroArch, and an App Store.
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Make Apple Music on Windows a "Pro" Hi-fi Music Player by giving it WASAPI Exclusive output ability. δΈΊApple MusicζδΎWASAPIη¬ε θΎεΊθ½εγ
Wet [Xbox360] game static recompilation project based on RexGlue-SDK
Always-on 2D lidar SLAM with named places, as a spatial memory for LLM agents
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Fast C++ logging library.
FlatBuffers: Memory Efficient Serialization Library
A modern formatting library
A C++ header-only HTTP/HTTPS server and client library
Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
Code. Music. Live.
LAV Filters - Open-Source DirectShow Media Splitter and Decoders
OpenToonz - An open-source full-featured 2D animation creation software
Making it easier to work with shaders
A generic post-processing injector for games and video software.
Bash's powerful command line editing in cmd.exe
Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.