Windows desktop app that removes bloatware and applies registry-based privacy, performance, and customization tweaks to Windows 10 and 11.
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.
Technitium DNS Server
Unity plugin for third-party agent platforms
A collection of reusable skills for AI coding agents β prompts, slash commands, and tools built for Unity workflows
High-performance, token-based structured data engine for .NET. A core component of REX, the technology behind CAPCOM's next-generation game engine.
Integrate cutting-edge LLM technology quickly and easily into your apps
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Unity C# reference source code.
Unity UI Toolkit documentation code examples
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The best NVIDIA GPU update checker for Windows power users/gamers. Fully open sourced and lightweight.
Video solution for sport analysis. Capture, inspect, compare, annotate and measure technical performances.
Production Grade Cloud-Ready .NET 10 Starter Kit (Web API + React Client) with Multitenancy Support, and Clean/Modular Architecture that saves roughly 200+ Development Hours! All Batteries Included.
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Unity Graphics - Including Scriptable Render Pipeline
Ursa is an enterprise level UI library for building cross-platform applications with Avalonia UI.
A practical Modular Monolith architecture with the latest technologies and architecture like Vertical Slice Architecture, Event Driven Architecture, CQRS, DDD, gRpc, Wolverine, and Aspire in .Net 10.
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
Unity Toon Shader
Source code for the Unity UI system.
Stock Indicators for .NET is a C# NuGet package that transforms raw equity, commodity, forex, or cryptocurrency financial market price quotes into technical indicators and trading insights. You'll need this essential data in the investment tools that you're building for algorithmic trading, technical analysis, machine learning, or visual charting.
A collection of simple scripts to create 2D physics game, intended for giving workshops to a young audience
Tools and libraries for reading and analyzing Unity data files.
Community contributions to Unity Multiplayer Networking products and services.
Repository for the Endless Runner Game Sample (Trash Dash)
Avalonia theme inspired by Semi Design
An efficient and versatile input system for Unity.
A practical microservices with the latest technologies and architectures like Vertical Slice Architecture, Event Sourcing, CQRS, DDD, gRpc, MongoDB, RabbitMq, Wolverine, and Aspire in .Net 10.
π A practical and cloud-native food delivery microservices, built with .Net Aspire, .Net 10, Wolverine, Domain-Driven Design, CQRS, Vertical Slice Architecture, Event-Driven Architecture, and the latest technologies.
Alembic importer and exporter plugin for Unity
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
Examples of various Unity 2D Physics components and features.
Smart camera tools for passionate creators
Microsoft Program Synthesis using Examples SDK is a framework of technologies for the automatic generation of programs from input-output examples. This repo includes samples and sample data for the Microsoft Program Synthesis using Example SDK.
Unity 6 URP editor tool for procedural VFX mesh authoring, modifiers, diagnostics, and safe reference-preserving updates.
A C# integration layer for connecting Unity to OpenUSD ecosystem. Wraps Pixar's OpenUSD 26.05 native binaries via P/Invoke so Unity can read, write, and round-trip USD stages authored for or consumed by Simulation pipelines, including live scene sync between Unity Runtime and Nvidia Isaac Sim.
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A Terminal Emulator based on UWP and web technologies.
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games