An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
The Visual Studio MI Debug Engine ("MIEngine") provides an open-source Visual Studio Debugger extension that works with MI-enabled debuggers such as gdb and lldb.
A common platform for PowerShell development support in any editor or application!
Entity Framework Core queries debugger visualizer.
Reverse engineer and rewrite real mode DOS programs!
A modular node-programming language, program creator, animation system, toolkit, router, and debugger made for VRChat
A Rider-inspired IDE for C# and .NET, written in C# with Avalonia: its own editor over Roslyn, its own debugger and profiler, unit tests, Git, NuGet and a terminal, all of it open to your coding agent
A host-side, scriptable command-line terminal for Segger-RTT; Also the AI-ready command line for embedded validation.