Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.
Lightweight Armoury Crate alternative for Asus laptops with nearly the same functionality. Works with ROG Zephyrus, Flow, TUF, Strix, Scar, ProArt, Vivobook, Zenbook, Expertbook, ROG Ally, and more.
Windows tool for viewing and editing NVIDIA driver profiles and hidden driver settings via the NVIDIA Driver Settings API.
Open-source Windows game resource manager. Suppresses background processes, gives games exclusive CPU cores, steers device interrupts off game cores, applies per-game GPU driver, memory and power policies, and restores every change after play. No injection, no telemetry. GPL-3.0.
Pile graphique des jeux : DLSS 5, Multi Frame Generation, HDR RenoDX et ReShade - installes en un clic, verifies, retirables en un clic.
The best NVIDIA GPU update checker for Windows power users/gamers. Fully open sourced and lightweight.
Real-time anime upscaling to 4K in mpv with lightweight super-resolution models
RTX 30 系 DLSS 帧生成管理器:按游戏部署 dlssg_for_sm86,一键恢复,自动检测内核级反作弊 | DLSS frame generation manager for RTX 30 series: per-game deployment of dlssg_for_sm86, one-click restore, kernel-level anti-cheat detection
ILGPU JIT Compiler for high-performance .Net GPU programs
A C# integration layer for connecting Unity to OpenUSD ecosystem. Wraps Pixar's OpenUSD 26.05 native binaries via P/Invoke so Unity can read, write, and round-trip USD stages authored for or consumed by Simulation pipelines, including live scene sync between Unity Runtime and Nvidia Isaac Sim.