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Unity 商用级别开发框架,原生内置 AI 工作流支持,集成 HybridCLR 高性能热更、Obfuz 代码混淆加固、YooAssets 企业级资源管理方案,构建高效、安全、可扩展的工业化开发底座。
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Murder is a pixel art ECS game engine.
High-performance C# ECS
A Unity DOTS framework for my personal projects
A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C#游戏框架(.net10 + Unity2022.3.62, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo
Unity HTFramework, a rapid development framework of client based on Unity.
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices