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Search: 2 · Category: frontend · AI hidden · clear

Manavarya09 / design-extract

Extract any website's complete design system with one command. DTCG tokens, semantic+primitive+composite, MCP server for Claude Code/Cursor/Windsurf, multi-platform emitters (iOS SwiftUI, Android Compose, Flutter, WordPress), Tailwind v4, Figma variables, shadcn/ui, CSS health audit, WCAG remediation, Chrome extension. MIT, Playwright, Node 20+.

▲ ~80/7d ★ 4.5k HTML 2d ago
phaserjs / phaser

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

▲ ~77/7d ★ 41k JavaScript 2mo ago
LucaPizzorno / esphome-touch-remote

Modular battery-powered touch remote for Home Assistant, built with ESPHome and LVGL on a Freenove ESP32-S3 2.8" display. Pick your pages (lights, LED, Apple TV, appliances, power) and add as many entities as you like. Deep sleep with wake on touch, Qi charging, English/Italian UI. Made with Claude Opus.

▲ 47/7d ★ 47 5d ago
unoplatform / uno

Open-source platform for building cross-platform native Mobile, Web, Desktop, and Embedded apps from a single C#/XAML codebase. Work from any IDE/CLI with Hot Reload, Visual Designer, MCPs, and Skills built for modern .NET workflows. 200M+ NuGet downloads.

▲ ~13/7d ★ 10k C# today
webpack / webpack

A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.

▲ ~9/7d ★ 66k JavaScript today
opentibiabr / otclient

An alternative tibia client for otserv written in C++20 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize

▲ ~1/7d ★ 541 Lua 8d ago